Finger Retargeting Tool for Maya (Python Script + GUI)
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Nabeel Ahmed
Transfer finger animation from mocap joints to rig controls – fast, accurate, and customizable. Built for Autodesk Maya.
Speed up your workflow with this Finger Retargeting Tool for Maya — a flexible Python-based script with a clean custom GUI. It's designed specifically for animators and riggers who work with motion capture data or custom rigs where naming conventions and orientations don’t always match.
How to install :
Download the file and place it under maya scripts folder
documents/maya/version/scripts/
then in script editor python write this :
import finger_retarget_tool
finger_retarget_tool.start()
✅ Features:
- Manual selection of 3 mocap joints & 3 rig controls (in order)
- Axis mapping for curl, spread, and roll
- Supports inverted (-X/-Y/-Z) axis directions
- Works with any rig – no need for strict naming
- Great for hand/finger animation retargeting
- Full Python script (easily customizable)
🛠️ Requirements:
- Autodesk Maya 2020 or 2022+ Both files are in the zip file
- Basic Python environment (no extra dependencies) Py 3 and Py 2.7
- Works with both FK and non-HIK rigs
🎓 What You Get:
- Python
.pyscript file (ready to drag-and-drop into Maya Script Editor) - Clean, commented code
- Step-by-step video tutorial https://youtu.be/QXF-mO90YSo
🧠 Who’s it for?
- Character Animators using mocap data
- Riggers building flexible pipelines
- Freelancers and studios with custom rig setups
💡 No more time wasted manually keyframing fingers. Retarget with precision – in seconds.
Size
3.53 KB
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